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Low Poly Asset – Old Bench

I have chosen to make this asset to challenge myself into creating a high quality environment asset with low budget costs and setting a time limit of no more than five hours in total. The main goal for this challenge was getting a clear view of my modeling technique and texturing knowledge. During the proces of creating the asset I learned that setting up a good UV lay-out will save time in the texturing stage and produce a better result in the end.

January 26, 2016

Old Bench Asset

Project Description:

I have chosen to make this asset to challenge myself into creating a high quality environment asset with low budget costs and setting a time limit of no more than five hours in total.

The main goal for this challenge was getting a clear view of my modeling technique and texturing knowledge.

During the proces of creating the asset I learned that setting up a good UV lay-out will save time in the texturing stage and produce a better result in the end.

 

This asset has four BPR 512×512 textures.

  • BaseColor
  • Normal
  • Metallic
  • Roughness

Old-bench-PBR-Textures

Old-Bench-Wireframe

Old Bench Asset

 

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